Workshop de Games em Singapura
Está aberta a chamada par trabalhos no NetGames 2006, deta vez em Singapura.
Se você é desenvolvedor, esse é mais um daqueles workshops (quase um simpósio) que querem juntar a acadêmia (conhecimento) e a indústria (grana).
As categorias para esta 5a edição do já tradicional evento são:
- Multi-player game architectures and platforms
- Games on mobile and resource-scarce devices
- Protocols for peer-to-peer networked games
- Text and voice messaging in games
- Prevention and detection of cheating
- Latency compensation and hiding
- Modeling, usage studies, and characterization
- Systems support for authentication and accounting
- Multiplayer mobile and ubiquitous games
- Networks of sensors and actuators for games
- Advanced network services for mobile games (localisation, identification, group management)
- Security and right management in games
- Network and mobile game engine
- Grid architecure for games
- Advanced protocols and games (reliable multicast, group streaming, time and state synchronisation)
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